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5 games that are better with PlayStation’s DualSense Edge controller

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Sony’s DualSense Edge, a PlayStation 5 controller in the vein of Microsoft’s Xbox Elite Series 2, will be released on January 26, marking the company’s first foray into the realm of professional-grade controller variants. In our review, we praise the Edge’s customizability, from its swappable analog sticks, to its trigger stops, to its custom button-mapping profile—even if its $200 price is a bit steep for anyone outside of the tournament space. .

Still, if you’re like me, you enjoy having a good time with your PlayStation 5. I’ve been doing just that for the past four days, trying out a variety of games (both new and old) to see if the DualSense Edge’s features provide a better experience. And while I certainly don’t think the new version is necessary for fun sessions in the Wild West, the Lands Between, or the Old World, I’ve found that Edge makes some of my favorite PlayStation games feel more fluid.

Below, I’ve gathered five games I’ve played with the Edge to demonstrate how the controller’s features sidestep minor hindrances, solve input problems, and create a neat overall experience.

eldon ring

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The protagonist character swings a giant cleaver in the middle of a group of undead enemies in the Elden Ring

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Image: FromSoftware/Bandai Namco via Play Gamez

As my late grandmother, a talented seamstress and frequent fixer of busted shirts and jackets, often said: You can never have too many buttons. she was not talking eldon ringbut she wasn’t No talking about Alden Ring.

The Edge’s two additional back buttons may seem tailor-made for first-person shooters, in which removing either thumbstick from its analog stick can spell doom (more on that below), but they’re also a godsend in 2022’s best games Huh. By moving the D-pad left and D-pad right inputs to the respective back buttons, I can swap between items, spells, and spells without having to stop my character for a crucial split-second during heated boss fights. (This game, in case you were unaware, has some of those.) You can also move the sprint/dodge function from the circle button to one of the back buttons for the same reason.

Of the two interchangeable back-button options, I’m stuck with the clicky half-dome variant. The paddle versions, while still helpful, are easier to press by accident, and nowhere near as satisfying as under my middle fingers. Middle fingers thing: Fuck you, Melania.

red dead redemption 2

Red Dead Redemption 2 - Arthur Morgan firing two revolvers

Image: Rockstar Studios/Rockstar Games

This is a classic story. A true American myth. Arthur Morgan – gangster, thief, gentleman, and narrator – wanders Valentine’s Muddy Way. The evening air is thick with the smell of alcohol. “Hey! Arthur Morgan,” says the soon-to-be resident of a pine coffin. “People tell me you’re very quick with a pistol.” He pulls out his trusty smoke wagon.

“That’s right,” Arthur grumbles before shrugging his shoulders at his annoying foe. “Even faster, now that I can fine-tune the analog sensitivity of my DualSense edge.” A shot rings out and a man salutes the mud. The other man – Arthur Morgan, in case that wasn’t clear – walks off into the sunset.

i’m a big fan of red dead redemption 2, But I can also admit that, on a purely mechanical level, It is not good enough, Intentional or not, it always felt like I was directing Arthur’s movements, rather than actually controlling them, whether on horseback or in the close heat of a bank robbery. The Edge’s adjustable stick sensitivity alleviates a great deal of those frustrations—by swapping out the “default” sensitivity to the “precise” setting (there are six options total), Arthur now floaty aims from enemy to enemy without having to rely on, flaunts the auto-aim function, which can make for boring gunfights.

(the back button is also very helpful in this red dead 2 for the same reason as eldon ring – The less time I have to spend cycling through items with the D-pad, the better.)

horizon forbidden west

After taking out a large dome area in Horizon Forbidden West, Aloy aims her bow and arrow at a large enemy

Image: Guerrilla Games via Play Gamez

for example red dead 2, horizon forbidden west The Edge’s adjustable stick sensitivity is a big plus. In this case, though, I found the “Steady” option, which prioritizes smooth and steady motion and takes aim at smooth shaking, to be most useful. This lets me fix my aim when snagging a specific machine part from afar, but also allows for controlled hip-firing when that same enemy closes the distance.

Finally, the back button is a lifesaver here as well. (Seeing a pattern yet?) I think the hero Aloys has Very The tools and weapons at his disposal, and Guerrilla Games’ designers did their best to fit them all on a normal controller, but during an intense monster hunt my thumb was on the D-pad for a health item or explosive trap. Carry has always been less than ideal. Back buttons solve that issue perfectly.

call of Duty Modern Warfare 2

The player defends a control point in Ground War in Call of Duty: Modern Warfare 2 multiplayer

Image: Infinity Ward / Activision via Play Gamez

This is where the Edge really starts to excel. The aforementioned back button and adjustable sensitivity options are all well and good, but the ability to swap between pre-set profiles on the fly is super useful.

The Xbox Elite Series 2 also has this capability, but the PlayStation 5’s pop-up menu makes the process easier. While holding down one of the “function” buttons, (those paddles below each analog) I can then press a face button and switch to the corresponding profile. Using the profile titled “Forbidden West” will set the analog sensitivity to “constant” again, as well as fine-tune dead zones and back-button inputs. Using the profile labeled “Red Dead” would revert to the setting I thought best for Arthur.

You can get even more specific with this function: In call of Duty Modern Warfare 2, I changed all four preset profiles depending on the loadout I was using in multiplayer. This lets me swap between settings ideal for a sniper, machine gunner, close-quarters attacker, and so on, as quickly as possible. modern warfare 2 Allows me to switch classes.

Warhammer: Vermintide 2

Playing as the Huntsman career of Markus Kruber, the player aims a dropped arrow at a Skaven enemy in Warhammer: Vermintide 2.

Fatshark via Play Gamez

It is the nearly five-year-old game that most clearly highlights the strengths of the DualSense Edge. Yes, the rear buttons once again allow for easy swapping between potions, tomes, and explosives that were previously relegated to the D-pad. And of course, the pre-set profiles are great for swapping between not only different characters, but different classes within each character’s lineup. I spent the better part of my Sunday upgrading Markus Kruber, who alternates constantly between his mercenary, huntsman, and foot knight careers, each flourishing with varying analog sensitivity and haptic feedback intensity— Used to flourish

but in a game that involves a lot For pushing, stabbing, bludgeoning, slicing, smashing, flailing, shooting, blocking, and impaling, I didn’t appreciate any feature of the Edge more than the ability to adjust the “stop” zones of the R2 and L2 triggers. By lowering the notches next to each trigger to their lowest extremes, the triggers are then stopped about a quarter of the way to their normal depth. Winding my halberd no longer means repeatedly mashing a deep set trigger, but repeatedly pressing a shallow button. It sounds trivial, but it saves my fingers a lot of strain on higher difficulties. Adjustable trigger stop, custom profile and combined with extra button real estate make it easier than ever to enjoy Warhammer: Vermintide 2Intense brand of warfare.

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