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Intel Arc graphics launch in laptops, first performance figures revealed

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Today marks the launch of Intel’s Arc A-series graphics family, the company’s first discrete graphics cards to go head to head against industry titans AMD and Nvidia. To start, Team Blue is building its Arc GPUs for laptops, with entry-level Arc 3 models debuting now in laptops from $899. Higher-powered models called Arc 5 and Arc 7 are set to arrive early this summer, in higher-end machines. The company also teased its first desktop Arc graphics card at the very end of its presentation, showing off a much beefier design than the DG1 card shipped to developers last year. Here’s what you need to know from Intel’s Arc announcements.

First of all, the Arc series of graphics cards ought to be fully-featured models, with support for the full DirectX 12 Ultimate feature set (ray tracing, VRS, mesh shading, sampler feedback) plus DirectStorage and XeSS AI upscaling. That puts them on an even keel with Nvidia in terms of most features, and ahead of AMD who don’t yet have a temporal upscaling solution.

  Xe cores RT units VRAM Availability
Arc 3 A350M 8 8 4GB GDDR6 Now
Arc 3 A370M 6 6 4GB GDDR6 Now
Arc 5 A550M 16 16 8GB GDDR6 Summer ’22
Arc 7 A730M 24 24 12GB GDDR6 Summer ’22
Arc 7 A770M 32 32 16GB GDDR6 Summer ’22

Intel detailed some specs for each of the five models announced thus far, including the number of Xe cores, ray tracing units and GDDR6 memory allocation. Given the relatively rapid scaling between families – we see a doubling of core count and VRAM from the top Arc 3 model to Arc 5, then another doubling to the top Arc 7 model – we could start to see very impressive performance from those top-end models.

A_New_Player_has_Entered_the_Game___Intel_Arc_Graphics___4K_5_48_screenshot
Quoted frame-rates are worth taking with a pinch of salt, but these are promising.
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In terms of performance, we got our first look at expected frame-rates for the A370M in a range of games. Intel quoted frame-rates of 60fps or higher at 1080p medium settings in games like Hitman 3, Doom Eternal, Destiny 2, Wolfenstein Youngblood and The Witcher 3. In esports games like Fortnite, Rocket League and Valorant, the A370 is capable of delivering 90 to 115fps when paired with a Core i7-12700H, which is pretty respectable. These results look to place the A370 in the region of the desktop GTX 1050, although with so many different confounding factors (detail settings, game scene selection, CPU and RAM pairings), it’s hard to say for sure without having the hardware on-hand.

A_New_Player_has_Entered_the_Game___Intel_Arc_Graphics___4K_6_7_screenshot
A_New_Player_has_Entered_the_Game___Intel_Arc_Graphics___4K_6_4_screenshot
A video interlude also revealed frame-rate figures for a few other titles, including LoL and CS:GO.

We got to see some early XeSS results as well, with 4K side-by-sides of an unreleased sci-fi game called Dolmen. It’s hard to read much into this, given YouTube compression and the fact it’s not a side-by-side comparison, but there’s clearly more detail evident in the XeSS upscale without any noticeable visual artefacts. For what it’s worth, we’ve snuck a zoomer in below if you want to swap quickly between the two shots to see the differences.

4K XeSS

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1080p

XeSS 4K vs native 1080p – with a pinch of salt, as this photos are YouTube screenshots.

XeSS is set to be supported in ‘more than 20 games’ when it launches in early summer, including Shadow of the Tomb Raider, Grid Legends, Ghostwire Tokyo, Death Stranding Director’s Cut, Bloodhunt, Chorus, Arcadegeddon, Chivalry 2, Hitman 3, Enlisted, Super People, The Settlers, Anvil and the aforementioned Dolmen.

Intel also showed off the new GPUs’ content creation chops. One demo involved AI-accelerated AI upscaling via Topaz Video Enhance AI, where an A370M was 2.3 times faster at AI upscaling than an integrated Iris Xe graphics chip from a last-gen Intel laptop. Team Blue also announced that its Arc GPUs would be the first in the industry to support AV1 decoding and encoding; existing AMD and Nvidia designs only support AV1 decoding. AV1 is a super-efficient video codec that can offer smaller file sizes at the same quality, or better quality at the same file size, so these laptops could be savvy choices for content creators producing videos or streaming games. Similarly, Intel claimed that using various acceleration technologies in its new discrete GPUs boosted encode times by 31 to 60 percent in applications like Cyberlink, DaVinci Resolve and Handbrake.

A_New_Player_has_Entered_the_Game___Intel_Arc_Graphics___4K_12_59_screenshot
A_New_Player_has_Entered_the_Game___Intel_Arc_Graphics___4K_13_11_screenshot
At 1080p 5Mbps, the AV1 stream (right) looks noticeably more detailed than more common h.264.

Intel’s stream also included a look at its new software control centre, fittingly named Control. Like Nvidia’s GeForce Experience or AMD Software Adrenaline Edition, you’ll be able to download and install game drivers, tweak GPU performance, streaming tools and so on. And unlike Nvidia’s offering, it’ll be usable without a login – hurrah.

Intel Arc Desktop GPUs are now firmly on the horizon…

Finally, that Intel Arc desktop GPU tease – there’s not much to go on here, but we can see a more advanced design than the DG1 card that was shipped out to developers, with two fans and a bigger, fully-loaded PCB. Interestingly, this video is entitled ‘Limited Edition Reveal’ on the Intel Arc site, which suggests that other designs are also planned.

It’s all exciting stuff, and we’re looking forward to testing out Intel’s first Arc designs in the flesh – hopefully, first on laptops and then on desktops. The revitalisation of AMD has been great for consumers, and hopefully Intel’s entrance to the discrete graphics space will increase competition further. After a long few years of sky-high graphics card prices, that could be exactly what we need.

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