Tiny Tina's Wonderlands review – happy vibes and hodgepodge design

At times, playing Tina Tina’s Wonderlands can feel a little like working through a hangover.

This is a game with UI that reads like brain fog, clouding out mechanics with half-tooltips

Tiny Tina’s Wonderlands, a Borderlands spin-off that is still very much Borderlands. The history here starts with Tiny Tina’s Assault on Dragon Keep

The setup is that you, an unnamed “newbie” in the real, Borderlands world, are playing a D&D-like game called Bunkers and Badasses

It’s not the first game-within-game concept, and definitely not the first D&D video game, but it’s a promising setup and it kicks off well.

There are six classes – Brr-zerker, Clawbringer, Graveborn, Spellshot, Spore Warden and Stabbomancer ultimate-style skills and skill-trees

This gets better, as most things do in Tiny Tina’s Wonderlands, as you get deeper into the game. A good chunk of the way in you’ll unlock a secondary class


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